Qwertyopolis 1.1
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Re: Qwertyopolis 1.1
*continues following Gauz and JB*
RX- Minion
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Number of posts: 1894
Age: 17
Location: Ancient Kingdom of Norwegia
Registration date: 2008-12-12
Re: Qwertyopolis 1.1
*notices im all alone still with qwerty and civ and prisoner*
hmmm....
*picks up prisoner over shoulder and starts walking down the road*
I am an american.
*sets solder down*
Oh We are to. so why are you guys attacking us?
"orders are orders"
Oh piss off.. how bout you goin us cause well you know whats comming right?.... Armageddon.
*walks with soldir down the road*
*sees gauz a few hills ahead*
hurry up. ima trying to stay close to them.
hmmm....
*picks up prisoner over shoulder and starts walking down the road*
I am an american.
*sets solder down*
Oh We are to. so why are you guys attacking us?
"orders are orders"
Oh piss off.. how bout you goin us cause well you know whats comming right?.... Armageddon.
*walks with soldir down the road*
*sees gauz a few hills ahead*
hurry up. ima trying to stay close to them.

rzgrz- Minion
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Number of posts: 917
Age: 19
Location: Sparta
Registration date: 2008-03-27
Re: Qwertyopolis 1.1
Okay...
*Runs up next to JB and Guaz*
So, what's the plan?
*Reloads Dragunov dramatically*
*Runs up next to JB and Guaz*
So, what's the plan?
*Reloads Dragunov dramatically*

Nocbl2- Lord's Personal Minion
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Number of posts: 3966
Age: 13
Location: California
Registration date: 2009-03-19
Re: Qwertyopolis 1.1
*looks at Noc, then looks away*
*double-takes at noc*
How the fuck did you guys catch up so damned fast? W/e...
Currently we are responding to message sent to us by nate, but...
*stops all of the sudden*
We should not be traveling as a large group like this! The patrols have increased significantly, the larger the group, the larger the chance we will be spotted. From now on, lets travel in groups of two at maximum, and keep in touch.
If you kill any patrol, hide them somewhere, don't leave a trace!
*checks up on nates map signature*
*nate is 66 miles away from us still*
Shit, this is taking forever! Okay everyone, break off.
*double-takes at noc*
How the fuck did you guys catch up so damned fast? W/e...
Currently we are responding to message sent to us by nate, but...
*stops all of the sudden*
We should not be traveling as a large group like this! The patrols have increased significantly, the larger the group, the larger the chance we will be spotted. From now on, lets travel in groups of two at maximum, and keep in touch.
If you kill any patrol, hide them somewhere, don't leave a trace!
*checks up on nates map signature*
*nate is 66 miles away from us still*
Shit, this is taking forever! Okay everyone, break off.

Gauz- Crimson Medic
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Number of posts: 6785
Age: 17
Location: Artaeum
Registration date: 2009-02-12
Re: Qwertyopolis 1.1
*Takes grz and the prisoner w/ me*
We'll be able to take out any patrols before they see us.
*pulls out laptop*
*turns on built in radar jammer*
Okay, if we are in trouble, we'll call you. Also, we should set up camps every forty miles. Then, I will take the jammer off, and talk.
*Notices Nate is right next to a bunker*
Nate....
*runs after Nate*
LEAVE THE PRISONER HERE! COME ON!
We'll be able to take out any patrols before they see us.
*pulls out laptop*
*turns on built in radar jammer*
Okay, if we are in trouble, we'll call you. Also, we should set up camps every forty miles. Then, I will take the jammer off, and talk.
*Notices Nate is right next to a bunker*
Nate....
*runs after Nate*
LEAVE THE PRISONER HERE! COME ON!

Nocbl2- Lord's Personal Minion
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Number of posts: 3966
Age: 13
Location: California
Registration date: 2009-03-19
Re: Qwertyopolis 1.1
*is no where near noc*
*is 90 miles from Noc and is 30 miles from Gauz JB and RX
*is 90 miles from Noc and is 30 miles from Gauz JB and RX

XNate02- Lord's Personal Minion
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Number of posts: 2345
Registration date: 2008-07-14
Re: Qwertyopolis 1.1
*civ is banned from the current scenario*
*nate is engulfed in an explosion as a tank fires at (and hits) him from a mile away*
*explosions rock the area around nocs group as a group of tanks (6) attack; the prisoner dies*
And you guys do know that I'm not actualy there, right?
*nate is engulfed in an explosion as a tank fires at (and hits) him from a mile away*
*explosions rock the area around nocs group as a group of tanks (6) attack; the prisoner dies*
And you guys do know that I'm not actualy there, right?

capn qwerty- Lord's Personal Minion
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Number of posts: 2736
Age: 18
Registration date: 2008-03-24
Re: Qwertyopolis 1.1
capn qwerty wrote:
*nate is engulfed in an explosion as a tank fires at (and hits) him from a mile away*
may is ask why?......
and i wasnt straying from the group i went ahead and waited for the group
i scouted

XNate02- Lord's Personal Minion
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Number of posts: 2345
Registration date: 2008-07-14
Re: Qwertyopolis 1.1
You're being attacked by NPC's, not mod-killed.

capn qwerty- Lord's Personal Minion
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Number of posts: 2736
Age: 18
Registration date: 2008-03-24
Re: Qwertyopolis 1.1
ok then * tank round misses because there is no way it couldve seen me (or hit me) in the dicth while i had my ghilie suit on*
*advances away from tank with speed augmentations so i am not seen*
*advances away from tank with speed augmentations so i am not seen*

XNate02- Lord's Personal Minion
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Number of posts: 2345
Registration date: 2008-07-14
Re: Qwertyopolis 1.1
I would like to point out that you have no idea what kind of tech the enemy has, or have any idea where the tank was firing from.
But I'll let it miss you, since I thought you had a different suit that would let you survive a tank shell.
But I'll let it miss you, since I thought you had a different suit that would let you survive a tank shell.

capn qwerty- Lord's Personal Minion
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Number of posts: 2736
Age: 18
Registration date: 2008-03-24
Re: Qwertyopolis 1.1
capn qwerty wrote:I would like to point out that you have no idea what kind of tech the enemy has, or have any idea where the tank was firing from.
But I'll let it miss you, since I thought you had a different suit that would let you survive a tank shell.
please tell me how a tank would shoot a target that is moving at very high speeds in the middle of the night while one mile away

XNate02- Lord's Personal Minion
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Number of posts: 2345
Registration date: 2008-07-14
Re: Qwertyopolis 1.1
*Sprints through feilds in a blur*
Yo, Gauz u got an eta on nate, we gotta be getting close by now
*see's the explosion of a tank shell in the distance*
Fuck...
*converts suits power to 100% speed*
Yo, Gauz u got an eta on nate, we gotta be getting close by now
*see's the explosion of a tank shell in the distance*
Fuck...
*converts suits power to 100% speed*

JB- Minion
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Number of posts: 1182
Age: 18
Location: Believe me... You do not want to know O_o
Registration date: 2008-10-15
Re: Qwertyopolis 1.1
*See's A tank through the Suits Binoculars*
*Then See's the Crater where the tank shell hit near nate*
*Runs off to try and disable the tank staying low and out of site*
*Then See's the Crater where the tank shell hit near nate*
*Runs off to try and disable the tank staying low and out of site*

dragoon9105- Lord's Personal Minion
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Number of posts: 2410
Registration date: 2009-02-26
Re: Qwertyopolis 1.1
XNate02 wrote:capn qwerty wrote:I would like to point out that you have no idea what kind of tech the enemy has, or have any idea where the tank was firing from.
But I'll let it miss you, since I thought you had a different suit that would let you survive a tank shell.
please tell me how a tank would shoot a target that is moving at very high speeds in the middle of the night while one mile away
Nate, stop being difficult.
And fyi, modern tanks move much faster than you can, even with your enhancements, and other modern tanks can hit them from a mile away.
And once again, you have no idea what kind of tech the tank had. For all you know, it could shoot a bird out of the sky from twice the distance.

capn qwerty- Lord's Personal Minion
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Number of posts: 2736
Age: 18
Registration date: 2008-03-24
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