Halo: Reach
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Re: Halo: Reach
I think a Bungie employee accidently added another '0' to the pistols power...
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Angatar- Lord's Personal Minion
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Re: Halo: Reach
Well if he "added" 0 then I do believe the pistol's power would remain unchanged for the time being. 

Dud Doodoo- Minion
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Re: Halo: Reach
If he added another '0' I think it would be insta-kill...

Gauz- Crimson Medic
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Re: Halo: Reach
Dud Doodoo wrote:Well if he "added" 0 then I do believe the pistol's power would remain unchanged for the time being.
Pistol power=10
How it was supposed to be=1
Developer added a '0' to the value.
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Angatar- Lord's Personal Minion
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Re: Halo: Reach
Angatar wrote:Dud Doodoo wrote:Well if he "added" 0 then I do believe the pistol's power would remain unchanged for the time being.
Pistol power=10
How it was supposed to be=1
Developer added a '0' to the value.
No
Pistol power is 5.570
It is supposed to be 5.57
Dud is right
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Angatar- Lord's Personal Minion
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Re: Halo: Reach
The correct term would be to add another digit I do believe.Angatar wrote:Dud Doodoo wrote:Well if he "added" 0 then I do believe the pistol's power would remain unchanged for the time being.
Pistol power=10
How it was supposed to be=1
Developer added a '0' to the value.

Dud Doodoo- Minion
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Re: Halo: Reach
No wonder it doesn't make sense, forgot the rest of the sentence. -.-
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Angatar- Lord's Personal Minion
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Re: Halo: Reach
Spartans are getting worn out by the game devs by making their shields really weak. An ODST on Reach is just going to get pulverized anyway, besides, there's already an ODST game and there's thousands of bad guys on Reach, more then a Scorpion or a really powerful pistol could handle. In terms of the campaign game play. The game play for Halo CE wasn't perfect, but it sure was a heck of a lot better then Halo 2 and 3.

Ringleader- Crimson Muse
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Re: Halo: Reach
I'd love to see a marine-themed game that is much more squad based (like SW: Republic Commando or something) or a bigger themed one like Battlefield or SW: Battlefront. Less of the "run out and mow everything down mostly by yourself but with some useless AI allies" gameplay.
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Re: Halo: Reach
As would we all.
Bungie did hire some guys a while back who previously worked on GRAW.
Bungie did hire some guys a while back who previously worked on GRAW.

Vigil- Dark Knight of the Flames
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Re: Halo: Reach
Vigil wrote:As would we all.
Bungie did hire some guys a while back who previously worked on GRAW.
Wasn't that for a different game though?

Felix- Banana
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Re: Halo: Reach
Rawr!

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