PS3 Motion Control, Project Natal or Wii Motion Plus

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PS3 Motion Control, Project Natal or Wii Motion Plus

15% 15% 
[ 3 ]
78% 78% 
[ 15 ]
5% 5% 
[ 1 ]
 
Total Votes : 19

PS3 Motion Control, Project Natal or Wii Motion Plus

Post by kslidz on Wed Jun 03, 2009 3:07 am

poll explains itself which do you think is the best

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by dragoon9105 on Wed Jun 03, 2009 3:23 am

Isn't the answer obvious. Natal. Not controller required.

Of course the creepy Ai might keep me away as much as the pricetag.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by kslidz on Wed Jun 03, 2009 3:27 am

well im interestin in what microsoft will do for stuff like swords *cough*light*cough*sabers*cough* and the like cause when i swing my arm i want a something in my hand to grip so it feel real

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by ReconToaster on Wed Jun 03, 2009 3:45 am

None. I'm tired of all these control peripheral. I'd much prefer that developers continue to progress within the realm of interactivity that we CURRENTLY posses.

Games controlled via gamepad/mouse and keyboard have a long way to go. There is no need to add more control interfaces.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by kslidz on Wed Jun 03, 2009 3:51 am

well i for one am extremely excited and would love to see both control schemes in games

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by KristallNacht on Wed Jun 03, 2009 4:38 am

Natal.

Because it has application outside of merely motion control for games.

Auto-sign in could make things SOOOO much easier when setting up games and shit.

Imagine have your friends just grab controllers and plopping onto your couch and your Xbox syns their gamertags to the controllers and signs in automatically.

Plus just 'minority report'ing your way through the netflix, facebook, and last.fm menus.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by Dud Doodoo on Wed Jun 03, 2009 6:46 am

Natal obviously, it is a MUCH larger advance in gaming technology than the others. All the PS3 showed was augmented reality, and most of it wasn't really new...

Obviously the wii was nothing new...

M$ shat in everyone's faces this time around. I mean, it pretty much shits all over the mouse and keyboard for RTS games, wouldn't you agree?

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by Cheese on Wed Jun 03, 2009 9:41 am

Futuristic sounding motion thingies always have a tendency to be a huge let down. Remember the power glove anyone? I'm glad I dont!

But to be fair I still dont know much about these.

Mkay I just watched the Natal one, and I am between nervous anticipation, and utter dread.

The start was exactly what I expected, tonnes of gimmicky stuff that basically copied the Wii in wondering what funky movements people would enjoy (you can enjoy standing up and leaning forwards, as wheels are tightened on screen!). The dinosaur thing looked scarily similar to many of the Wiis opening numbers. At this point I felt microsoft was just copying the wii.

Then the skate thing came up, and looked pretty good. I'm not so into skateboards, but it was a real game and that's all I ever wanted.

Then the avatar thing just made me lol. Still looked cool though; but maybe I wont be trying dresses just yet.

Voice recognition will just not work. I have some confidence in the facial recognition... but voice is just not happening.

Overall impression - Another fresh new control system that gives us less control than controllers, possibly opening the gates to a bunch of 'here's a new way of moving around kinda' games. But the minority report thing would be awesome. And it is the next step towards VR, which has always been a dream of mine.... Nobody has that much room in front of their xbox! Faces will be kicked.



Lol... Watching Milo. People will play this? Peter Moleneux sure loves his emotional connections. Does even he have kids?

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by ReconToaster on Wed Jun 03, 2009 10:37 am

I agree with all of that Cheese.

Dud, it's not an advance in gaming tech. It's an advance in digital interaction.... but it will likely do nothing for REAL games.

Seriously. When playing halo, would you rather be walking in place whilst standing in front of your screen and holding up your hands in a gun position, yelling "pow pow" so that the voice recognition might allow you to shoot?

I don't see why people are so eager to change controls. Preserve the way we interact with games, and make games within that space BETTER.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by YouCurse on Wed Jun 03, 2009 11:29 am

Well, I'm a twin.
So it might be hard for the AI to tell me and my brother apart.

I don't think people are overrating it, and I think it will be fun (Even though the people in the ad look like faggots) But I do think people expect it to do things that are just far too hard design and program, for a reasonable price. So people will accuse it of not being able to do all the things they had wanted.

And also people are saying some of it functions are so much more important and amazing than it will actually be.

People don't realize how hard it would be to do some of the things they have already been requesting.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by Dud Doodoo on Wed Jun 03, 2009 4:42 pm

Cheese, you really don't understand this at all, do you? A copy of the Wii? Are you fucking kidding? I'll say it again, learn what the hell you are talking about.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by Vigil on Wed Jun 03, 2009 4:56 pm

It's a copy of a Wii because it's another pointless gimmick to control video games.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by Cheese on Wed Jun 03, 2009 5:07 pm

Vigil wrote:It's a copy of a Wii because it's another pointless gimmick to control video games.


This.

Gee Dud. Sad

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by ReconToaster on Wed Jun 03, 2009 6:00 pm

Dud wrote:it pretty much shits all over the mouse and keyboard for RTS games, wouldn't you agree?


I disagree. Sure... it MIGHT offer somewhat of an equivelant... but really... I don't see how it 'shits all over mouse and keyboard.' What does it do better? I still think it would be more inconvenient to sit at a couch with an outstretched arm, trying to keep it steady as you select units. Aren't these 'innovations' supposed to make games more fluid?

Dud wrote:Cheese, you really don't understand this at all, do you? A copy of the Wii? Are you fucking kidding? I'll say it again, learn what the hell you are talking about.


Microsoft is copying Nintendo in that they are putting out silly motion conrtrol devices, and suddenly attempting to appeal to 'casual gamers,' rather than those who are dedicated to their games.

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Re: PS3 Motion Control, Project Natal or Wii Motion Plus

Post by Cheese on Wed Jun 03, 2009 6:40 pm

Besides, I think what I actually said was, 'At this point I felt microsoft was just copying the wii.'

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