Homefront (PC, 360)

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Re: Homefront (PC, 360)

Post by MrX on Tue Aug 04, 2009 3:48 pm

PiEman wrote:
Angatar wrote:IT'S A REPUBLIC!

DEAL WITH IT!

YOU'RE 13!

DEAL WITH IT!

so are you...
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Re: Homefront (PC, 360)

Post by PiEdude on Tue Aug 04, 2009 4:15 pm

sargentbilco wrote:
PiEman wrote:
Angatar wrote:IT'S A REPUBLIC!

DEAL WITH IT!

YOU'RE 13!

DEAL WITH IT!

so are you...

No, I'm 13 plus 3.
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Re: Homefront (PC, 360)

Post by Toaster on Tue Aug 04, 2009 4:24 pm

Ringleader wrote:The explosions dont look like crysis, and the muzzle flash, has this lag to it.

Yeah, I think it's mostly the lighting that reminds me of Crysis.

Also, I forgot to mention, the game has this new physics engine called the 'drama' engine. The Idea behind it is to focus everything on the player. Exploding debris might be more likely to fly towards you in particular, to keep you on edge make the game more 'intense.'

I think it's a pretty cool idea as long as it's not overdone. Anyway, an example of this can be found at about 48 seconds into the video. He blows up the car and it comes flying right by him.

Also... yeah, Democracy is not a form of government, it is an aspect of government, or a principle by which government is formed.
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Re: Homefront (PC, 360)

Post by Dud Doodoo on Tue Aug 04, 2009 6:35 pm

I'm not too sure about the drama idea...

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Re: Homefront (PC, 360)

Post by MrX on Tue Aug 04, 2009 6:59 pm

@ Archangel wrote:
sargentbilco wrote:
PiEman wrote:
Angatar wrote:IT'S A REPUBLIC!

DEAL WITH IT!

YOU'RE 13!

DEAL WITH IT!

so are you...

No, I'm 13 plus 3.

im sure under your name it said 13 >.>
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Re: Homefront (PC, 360)

Post by Angatar on Tue Aug 04, 2009 7:18 pm

@ Archangel wrote:
Angatar wrote:IT'S A REPUBLIC!

DEAL WITH IT!

YOU'RE 13!

DEAL WITH IT!
Thirteen and still better than you.

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Re: Homefront (PC, 360)

Post by Toaster on Tue Aug 04, 2009 8:06 pm

Dud Doodoo wrote:I'm not too sure about the drama idea...

It's not like you're gonna get smashed in the face with every piece of debris on the Battle field. It's just supposed to create a noticeable threat.

It's more just supposed to make debris JUST MISS YOU, so you jump, and flip out about how close you came to getting hit.
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Re: Homefront (PC, 360)

Post by Vigil on Wed Aug 05, 2009 5:02 am

But knowing my luck, I would jump to the side and get hit face first by a piece of debris and die.

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Re: Homefront (PC, 360)

Post by Lord Pheonix on Wed Aug 05, 2009 6:38 am

I doubt you can actually die from debris that isn't the size of say a truck or something.

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Re: Homefront (PC, 360)

Post by KrAzY on Wed Aug 05, 2009 7:44 am

it looks like "Red Faction Guerrilla: Earth, The FPS"

which would be fine with me
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Re: Homefront (PC, 360)

Post by Dud Doodoo on Wed Aug 05, 2009 8:11 am

ReconToaster wrote:
Dud Doodoo wrote:I'm not too sure about the drama idea...

It's not like you're gonna get smashed in the face with every piece of debris on the Battle field. It's just supposed to create a noticeable threat.

It's more just supposed to make debris JUST MISS YOU, so you jump, and flip out about how close you came to getting hit.
It would e a big deal if a car went flying at you IRL, and that is because shit like that NEVER happens. If every car I kill has 1/2 a chance of flying into my face then I think it would lose it's effect.

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Re: Homefront (PC, 360)

Post by Avenged on Thu Aug 06, 2009 10:02 pm

I really hope the gameplay in Homefront does not suck because from what I saw it looked promising.

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Re: Homefront (PC, 360)

Post by Gauz on Thu Aug 06, 2009 10:38 pm

North Korea....

Invading the US of A? Things have really gotten bad if that is happening.
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Re: Homefront (PC, 360)

Post by BBJynne on Thu Aug 06, 2009 10:54 pm

North Korea cannot defeat United States in a total war.

unless

they have allies or they nuke everything first or some random thing the writers decide would be cool

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Re: Homefront (PC, 360)

Post by Toaster on Thu Aug 06, 2009 11:00 pm

Korea has a REALLY large land army in comparison to most of the world, and most of US troops are abroad.

It could happen.
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Re: Homefront (PC, 360)

Post by Angatar on Fri Aug 07, 2009 2:08 am

Then North Korea would get omfgloluberpwned by every other country...

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Re: Homefront (PC, 360)

Post by PiEdude on Fri Aug 07, 2009 8:17 am

ReconToaster wrote:Korea has a REALLY large land army in comparison to most of the world, and most of US troops are abroad.

It could happen.

Yes but how in the hell can they get here is the question.

They would need to somehow avoid U.S. sensors (including NORAD and SOSUS) all the way to the U.S. coast, and still get past the National Guard, Army, Marine, and Navy forces stationed here.

Oh, and the Coast Guard too I guess...if they're all in speed boats with 200 kilos of coke in the back...
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Re: Homefront (PC, 360)

Post by Ruski on Tue Mar 15, 2011 1:54 pm

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Re: Homefront (PC, 360)

Post by Divine Virus on Tue Mar 15, 2011 1:57 pm

I'm assuming that you're picking this up Ruski?

If so, then please, let me know how it plays. At least the multiplayer n' all. I heard the story is good but short.
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Re: Homefront (PC, 360)

Post by Ruski on Tue Mar 15, 2011 2:03 pm

Divine Virus wrote:I'm assuming that you're picking this up Ruski?

If so, then please, let me know how it plays. At least the multiplayer n' all. I heard the story is good but short.

Will do, man.
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Re: Homefront (PC, 360)

Post by Vigil on Tue Mar 15, 2011 5:44 pm

So far seen two reviews

Both didn't like it much.

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Re: Homefront (PC, 360)

Post by Felix on Tue Mar 15, 2011 6:13 pm

still looks stupid to me.
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Re: Homefront (PC, 360)

Post by Nocbl2 on Tue Mar 15, 2011 7:57 pm

looks like shit.

OmG M4 w/ HoLoGrApHiC sIgHt!!!!111eleven1
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Re: Homefront (PC, 360)

Post by KristallNacht on Tue Mar 15, 2011 9:14 pm

I'm still gonna get it, because playing as terrorists against a military occupation is what we need more games of.
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Re: Homefront (PC, 360)

Post by GreyApothecary on Tue Mar 15, 2011 10:43 pm

i can't tell if NT is serious or being sarcastic 0.o
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Re: Homefront (PC, 360)

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