The Physics of Space Battles

Page 7 of 7 Previous  1, 2, 3, 4, 5, 6, 7

View previous topic View next topic Go down

Re: The Physics of Space Battles

Post by Offensive Bias on Sun Dec 20, 2009 10:06 pm

laxspartan007 wrote:
Zaki90 wrote:

laxspartan wrote:
and what about the Vacuum of space, the mustard gass wouldnt go anywhere in the ship, it would just drift away...


I clearly stated that the mustard gas would be used in ships with an atmosphere.


onece you *smash in* like all your ideas state, the atmosphere is let out, even if you somehow get it in an area, theres about 20 Yards eather way untill you reach another Airlock...congrats you spent 1 Billion+ to kill less than 20 crewmen...

Lax did you just... MAKE AN INTELLIGENT POST?! *Universe collapses*

Offensive Bias
Minion

Male Number of posts: 415
Registration date: 2009-11-16

View user profile

Back to top Go down

Re: The Physics of Space Battles

Post by laxspartan007 on Sun Dec 20, 2009 10:10 pm

i can if i want to...i just never want to...

Post Count: 710

Intelligent Post Count: 1

laxspartan007
Minion

Male Number of posts: 1129
Age: 22
Location: in your Girl friends Bed
Registration date: 2009-02-10

View user profile

Back to top Go down

Re: The Physics of Space Battles

Post by Nocbl2 on Sun Dec 20, 2009 10:51 pm

Zaki's intelligent post count: -100,000,000,000,000

Nocbl2
Lord's Personal Minion

Male Number of posts: 3967
Age: 13
Location: California
Registration date: 2009-03-19

View user profile

Back to top Go down

Re: The Physics of Space Battles

Post by Kasrkin Seath on Mon Dec 21, 2009 12:48 am

This is some funny shit.

Boarding should be reserved for emergency's or special scenarios, and used only when the two ships are close together.

Say, you disabled a ships engines and weapons and wanted to get inside.
THAT is when you would board a ship.

Of course, there would be no reason to do this if you planned on destroying the ship in the first place.

_________________
I AM THE LAW

[00:17:22] @ KrAzY : new law.
[00:17:28] @ KrAzY : the law can now be a person.
[00:17:28] @ XNate02 : The Law, can only be The Law.
[00:17:32] @ Gauz : I'd kick everyone....
[00:17:37] @ KrAzY : and that person is seath
[00:17:39] @ kasrkin seath : YES
------------------------------------------
[02:22:43] @ KrAzY : the reason we all come to TCF is because Seath is too Lord Pheonix damn sexy to stop.



R.I.P. EERC Tree
http://www.mtulode.com/wp-content/uploads/2010/09/eerctreeonline.jpg

Kasrkin Seath
The Law

Male Number of posts: 2774
Location: Michigan
Registration date: 2008-07-12

View user profile

Back to top Go down

Re: The Physics of Space Battles

Post by laxspartan007 on Mon Dec 21, 2009 1:13 am

Exactly!

laxspartan007
Minion

Male Number of posts: 1129
Age: 22
Location: in your Girl friends Bed
Registration date: 2009-02-10

View user profile

Back to top Go down

Re: The Physics of Space Battles

Post by Rotaretilbo on Mon Dec 21, 2009 2:42 am

Zaki90 wrote:It's a one man crew. And that's a lucky shot.


Yes, but you're talking about using hundreds, even thousands of these. Not to mention that if they are ace pilots, they're probably not very good at ground combat, which is what they'll be doing once aboard the enemy ship.

Zaki90 wrote:The defense systems are shut down before they board the battleship.


I have already outlined that core systems would be shielded from EMPs, even NEMPs to some degree, and you can't crash into defense turrets that are inside the ship. Those will fight even if your mustard gas somehow magically took everyone else out.

Zaki90 wrote:Not really. Like I said, the launching ships will be like bees. And running after bees with a gun and killing them is hard. And I don't think it would be a machine gun. These launching ships would most likely be super-sonic aswell.


First of all, again with the bees and gun analogy? This analogy would fit if the ship was trying to shoot the pods with its rail gun! But since the ship has AI assisted point defense guns specifically designed to take out small ships as well as smaller missile systems meant to intercept smaller craft in its vicinity, the analogy does not apply. And, further, there are fighter aircraft which are specifically designed to be escorting the larger ships from just this sort of threat. Sure, some of the fighters might not be present, but hey, even if the fighters are harassing the big ship if that's where these pods launched from, the fighters can engage them well before they make it to their own ship.

_________________

Rotaretilbo
Magnificent Bastard

Male Number of posts: 3811
Age: 22
Location: Arizona
Registration date: 2008-07-21

View user profile http://cdpgames.com

Back to top Go down

Re: The Physics of Space Battles

Post by dragoon9105 on Mon Dec 21, 2009 10:34 pm

Hence why if you are boarding you dont use a mechanical drill you use a plasma drill. and use a heavy electromagnet to attach to the ship you are boarding.

These pods should not have a pilot they should be driving by a dumb AI or a squad member trained to fly the pod, a pilot should be more of use in fighter craft not suicidal boarding pods.

Boarding is only an effective option if you crippled a vessel and you want to take it for your own uses NOT for taking it out of a fight.

also assuming turrets on a ships outer hull are based on plasma not bullets nothing and i mean nothing short of a magnetic shield is going to keep those pods intact if they are hit, NOTHING.

and on the mustard gas. No. you dont even need an EVA suit, we invented something called gas masks.

so unless your releasing an acidic vapor that can eat through airlocks and EVA suits into a ship with also renders even boarding the ship pointless (becuase your own men will melt along with the enemy). don't board a ship!.

dragoon9105
Lord's Personal Minion

Male Number of posts: 2412
Registration date: 2009-02-26

View user profile

Back to top Go down

Page 7 of 7 Previous  1, 2, 3, 4, 5, 6, 7

View previous topic View next topic Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum