Halo: Reach

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Re: Halo: Reach

Post by Divine Virus on Fri May 07, 2010 2:02 am

Vigil wrote:Nobody does.

I think they'll get nerfed pretty damn quickly after the Beta ends.

Definitely.

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Re: Halo: Reach

Post by CivBase on Fri May 07, 2010 2:39 am

Bugs I've posted so far:

Armor Abilities and New Host
Close Call!
Assassin Splitscreen
Focus Rifle OP (well... this one really isn't a bug)


I also agree that the grenades are pumped up too much. One grenade shouldn't kill you, it should zap your shield.

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Re: Halo: Reach

Post by Gauz on Fri May 07, 2010 3:17 am

Grenades? I know of no grenades in Halo Reach.
Oh! You mean the mini-nukes!


God I hate them...

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Re: Halo: Reach

Post by Rasq'uire'laskar on Fri May 07, 2010 3:53 am

Hey, guys!

Did you know that the FURY nuclear grenade will be available in multi? I'm not sure how anyone is going to be able to tell the difference!

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Re: Halo: Reach

Post by TYFIGHTER on Fri May 07, 2010 6:56 am

Rasq'uire'laskar wrote:Hey, guys!

Did you know that the FURY nuclear grenade will be available in multi? I'm not sure how anyone is going to be able to tell the difference!

...the fuck you just say?

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Re: Halo: Reach

Post by Angatar on Fri May 07, 2010 11:24 am

The Fury Tactical Nuke was a basically a nuclear grenade used on Reach. The use of one killed 10,000 Covenant troops.

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Re: Halo: Reach

Post by Indecisive One. on Fri May 07, 2010 11:53 am

DAMN. Thats alot of Covys.

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Re: Halo: Reach

Post by Vigil on Fri May 07, 2010 12:17 pm

I honest thought they were NOVAS.

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Re: Halo: Reach

Post by Rasq'uire'laskar on Fri May 07, 2010 4:38 pm

Nah.
The difference between the grenades in Reach and the NOVA is that you don't hear the Grim Reaper cursing your name when you use the NOVA.

I mean, face it. Bugger's already got a massive workload, and you ain't helping him.

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Re: Halo: Reach

Post by Divine Virus on Fri May 07, 2010 6:49 pm

cheers Invasion in live! cheers

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Re: Halo: Reach

Post by Spekwyse on Sat May 08, 2010 12:19 am

I played a few games of invasion.

My views:

When UNSC i can win by carrying the team on my back easily.

When Covies i'm screwed since everyone is pants off retarded.

Invasion Slayer is really fun though, i kick some major ass in that.

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Re: Halo: Reach

Post by Divine Virus on Sat May 08, 2010 3:15 am

Once those Spartans get on top of those stairs that lead up to the phantom, it's actually pretty hard to kill them and get the score in.

Then again, my team might have been retarded just as Bacon said. Razz

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Re: Halo: Reach

Post by Vigil on Sat May 08, 2010 10:49 am

Mine always were. I got the core all the way to the top of the stairs.

Nobody went for it.

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Re: Halo: Reach

Post by Felix on Sat May 08, 2010 2:05 pm

Really? Most of my team mates worked together well, we just didn't play well Razz

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Re: Halo: Reach

Post by Ruski on Sat May 08, 2010 2:19 pm

What I have seen from my experiences is that Invasion is usually like this:

First Stage: Spartans have upper-hand

Second Stage: Even to Slight Spartan Upper-hand

Third Stage: Even to either Elite or Spartan Upper-hand

In Invasion Slayer, I found that the Elites have an upper-hand, if they are fielded right. The Spartans have slight upper-hand if they just camp. If both are done, then the Elites will have the winning side.

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