Assassin's Creed: Brotherhood.

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Re: Assassin's Creed: Brotherhood.

Post by Carlos Spicyweiner on Fri Nov 12, 2010 6:24 pm


*impales face with trident*
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Re: Assassin's Creed: Brotherhood.

Post by Rotaretilbo on Fri Nov 12, 2010 6:36 pm

I can't speak for Brotherhood MP in its current state, but it was clear during the e3 presentation that it wasn't about going apeshit, because the one employee who was part of the live demo always beat out all of the people who lined up to give the multiplayer a try. Hell, only the subtle, patient people ever even killed the bugger. I don't know if they've changed it, but as of e3, if you did anything suspicious, your target was made aware that you were hunting them.

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Re: Assassin's Creed: Brotherhood.

Post by KristallNacht on Fri Nov 12, 2010 7:08 pm

dragoon9105 wrote:

i think the Hologram gives a name over it now. and in certain gametypes the red name over your own head is disabled. That aside it is still a good weapon for tricking DMR happy little kids as they will waste half a clip on it before they realize it's a fake.

nope. I was stalking a guy and he shot his hologram out to check the area i was in. I just started taunting him about how his hologram can't fool me.
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Re: Assassin's Creed: Brotherhood.

Post by dragoon9105 on Fri Nov 12, 2010 7:58 pm

I might be thinking about the red Crossair, However since most people who use hologram usually just stand and wait for a few seconds, the second i see their hologram i pop out and throw a plasma where the guy should be standing, its Hilarious.
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Re: Assassin's Creed: Brotherhood.

Post by Maeve on Fri Nov 12, 2010 11:11 pm

Carlos Spicyweiner wrote:
*impales face with trident*

*Drools*....
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Re: Assassin's Creed: Brotherhood.

Post by Gauz on Sat Nov 13, 2010 7:04 pm

No, your name will not hover over your head when you're in the multiplayer. You will appear as an NPC in the multiplayer, to your enemies that is. I'm only assuming this howerver, because, in an interview they said there is a button used to "blend". I dont think they'd make said button and then make it so you're given away by your gamertag.
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Re: Assassin's Creed: Brotherhood.

Post by dragoon9105 on Sat Nov 13, 2010 9:53 pm

i think that makes you walk around as a villager, not just turn off the name above your head.

I mean if i saw a Harlequin running at me with a damn dagger i think it's pretty obvious there gonna try and freakin kill me, name or not.
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Re: Assassin's Creed: Brotherhood.

Post by KristallNacht on Sat Nov 13, 2010 10:38 pm

there is no name at all, unless they're doing something assassinlike
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Re: Assassin's Creed: Brotherhood.

Post by Gauz on Sat Nov 13, 2010 11:09 pm

I'm also pretty sure you'll be penalized if you go around doing "assasin-checks" on everyone in your line-of-sight Razz
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Re: Assassin's Creed: Brotherhood.

Post by Rotaretilbo on Sat Nov 13, 2010 11:29 pm

I would note that, at least in the e3 build of multiplayer, there are no villagers. All NPCs are also player models.

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Re: Assassin's Creed: Brotherhood.

Post by KristallNacht on Sat Nov 13, 2010 11:52 pm

well the player models are based on the ACII 'villagers' anyway. There were very few legit personality lacking npcs
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Re: Assassin's Creed: Brotherhood.

Post by Maeve on Mon Nov 15, 2010 8:50 pm

KristallNacht wrote:well the player models are based on the ACII 'villagers' anyway. There were very few legit personality lacking npcs
That's in most every game though so I'm not too surprised when you say this.
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Re: Assassin's Creed: Brotherhood.

Post by CivBase on Mon Nov 15, 2010 9:39 pm

Gameinformer liked it. 9.5/10

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Re: Assassin's Creed: Brotherhood.

Post by KristallNacht on Tue Nov 16, 2010 1:25 am

the PX doesn't have it :'(

they get shitty games like rock of the dead and power gig but don't bother getting major titles like AC and fable...wtf?
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Re: Assassin's Creed: Brotherhood.

Post by Gauz on Tue Nov 16, 2010 5:31 pm

I am probably going to get this tomorrow.
^_^
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Re: Assassin's Creed: Brotherhood.

Post by Maeve on Tue Nov 16, 2010 11:37 pm

Oh crap...it came out today didn't it? O_o
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Re: Assassin's Creed: Brotherhood.

Post by Vigil on Wed Nov 17, 2010 2:43 am

Not in the U.K. it didn't.

We get it Friday.

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Re: Assassin's Creed: Brotherhood.

Post by Maeve on Wed Nov 17, 2010 11:28 pm

That sucks. Sad
If it makes you feel any better, I won't be getting it until I finish off the first and second one, in others words, not until another year or so >.>
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Re: Assassin's Creed: Brotherhood.

Post by Vigil on Thu Nov 18, 2010 12:02 am

I won't be playing it until christmas.

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Re: Assassin's Creed: Brotherhood.

Post by KristallNacht on Thu Nov 18, 2010 1:22 am

finally the px got the games that came out this last tuesday (need for speed, and AC) and i got both =D
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Re: Assassin's Creed: Brotherhood.

Post by Gold Spartan on Thu Nov 18, 2010 5:14 am

Question to those who own it, can multiplayer be played splitscreen?
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Re: Assassin's Creed: Brotherhood.

Post by KristallNacht on Fri Nov 19, 2010 2:05 am

i shall look at box now

no,

but i also feel that almost entirely destroys the fun in playing the multiplayer
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Re: Assassin's Creed: Brotherhood.

Post by Vigil on Fri Nov 19, 2010 2:46 am

Would make it too easy to pick out people. Whether you were stalking your splitscree partner or another online person.

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Re: Assassin's Creed: Brotherhood.

Post by dragoon9105 on Fri Nov 19, 2010 9:49 am

yea its like having a second set of eyes lol
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Re: Assassin's Creed: Brotherhood.

Post by KristallNacht on Fri Nov 19, 2010 11:33 am

the multiplayer is extremely awesome btw.

its really well balanced to enforce stealth. Like the game will point out the person hunting you if they're not being stealthy.
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Re: Assassin's Creed: Brotherhood.

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