Bioshock: Infinite

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Bioshock: Infinite

Post by Divine Virus on Thu Aug 12, 2010 7:08 pm

Rapture in the skys.

Platforms: Xbox 360, PS3 and PC
Release Date: 2012
Reviews: TBR (to be reviewed)

Debut/Announcement Trailer


IGN Article

Destructoid Article

D-Toid Interview with Irrational


Last edited by Divine Virus on Fri Aug 13, 2010 6:22 pm; edited 4 times in total

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Re: Bioshock: Infinite

Post by Vigil on Thu Aug 12, 2010 7:18 pm


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Re: Bioshock: Infinite

Post by Divine Virus on Thu Aug 12, 2010 7:20 pm

What? No way man, I think it looks Cool

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Re: Bioshock: Infinite

Post by BBJynne on Thu Aug 12, 2010 7:20 pm

I believe I can fly! I believe I can touch the sky!

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Re: Bioshock: Infinite

Post by Ruski on Thu Aug 12, 2010 7:26 pm

Why is everything so 1800's? Razz

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Re: Bioshock: Infinite

Post by Vigil on Thu Aug 12, 2010 7:31 pm

Divine Virus wrote:What? No way man, I think it looks Cool


It's just a sign of desperation in a series when they have to completely change the setting. I'm surprise they didn't just set it IN SPAAAAAAAAAAAAAAAAAAAACE( Which would be ironic, giving that Bioshock is a spiritual successor to System shock).

Seriously, how does a giant aerial series make any sense, and how on earth does it link to Rapture?

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Re: Bioshock: Infinite

Post by Divine Virus on Thu Aug 12, 2010 7:39 pm

I don't know how it links to Rapture. You did see the Big daddy looking statue that the mech thing crushed under his boot. And the dark haired girl was using what looked to be some form of adam/plasmids. Now I know Adam came from the slugs in the sea so I have no idea how they wuld have it. Maybe it's something else. IDK.

It does have Irrational on board so I expect some good stuff from them. And I don't think it's really a desperation. A change in setting was need I think. I mean would you rather it be another under water setting? I think they can do some good with a sky setting. To me that is.

We have a long ways for it to reveal anything about the Story. 2012. The only I hope is that there's no multiplayer and they focus on story. That's just me.

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Re: Bioshock: Infinite

Post by Ruski on Thu Aug 12, 2010 7:39 pm

Vigil wrote:
Divine Virus wrote:What? No way man, I think it looks Cool


It's just a sign of desperation in a series when they have to completely change the setting. I'm surprise they didn't just set it IN SPAAAAAAAAAAAAAAAAAAAACE( Which would be ironic, giving that Bioshock is a spiritual successor to System shock).

Seriously, how does a giant aerial series make any sense, and how on earth does it link to Rapture?


A city in the air is very unpractical. Not to mention you would need massives amounts of fuel and hydrogen to stay up.

I also heard it was set in.....1912. :/

I'll give it a try though, so I can decide fully.

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Re: Bioshock: Infinite

Post by Vigil on Thu Aug 12, 2010 7:42 pm

After the massive disapointment of Bioshock 2, my expectation for this are at an whole time low.

It will take a lot to turn that around, and they have 2 years to do it.

Good luck.

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Re: Bioshock: Infinite

Post by Divine Virus on Thu Aug 12, 2010 7:43 pm

I'm not one that looks for realism like that in a video game. It is a video game after all. So it being in the sky doesn't really bother me at all. A little fantasy never hurt.

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Re: Bioshock: Infinite

Post by Vigil on Thu Aug 12, 2010 7:46 pm

I don't mind, so long as they give me an decent explanation, and it fits with what we have seen previously.

Going from a massive underwater city to a massive aerial city is a pretty big leap, so they'd need a damn good explaination to this new setting.

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Re: Bioshock: Infinite

Post by Divine Virus on Thu Aug 12, 2010 7:50 pm

Seeing as how it's got Irrational behind it, who did a lot for the first game, I bet something pretty good is in the works for that.

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Re: Bioshock: Infinite

Post by Vigil on Thu Aug 12, 2010 9:54 pm

http://www.joystiq.com/2010/08/12/video-interview-ken-levine-on-bioshock-infinite/

Lead writer of Bioshock Ken Levine is involved. Consider my interest raised

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Re: Bioshock: Infinite

Post by Gauz on Fri Aug 13, 2010 6:06 am

Rapture had really good scientists working with them. They had technology far more advanced than anyone else during their time period. Not to mention that they were not in any way ristricted when it came to science.


Frankly, I think it's a very interesting thing to do. I for one, am interested as to how they attempt to implement Bioshock's "Horror" theme, in the sky.



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Re: Bioshock: Infinite

Post by Divine Virus on Fri Aug 13, 2010 6:27 am

Gauz wrote:Rapture had really good scientists working with them. They had technology far more advanced than anyone else during their time period. Not to mention that they were not in any way ristricted when it came to science.


Frankly, I think it's a very interesting thing to do. I for one, am interested as to how they attempt to implement Bioshock's "Horror" theme, in the sky.

This.

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