Halo: Starside Intercept

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Re: Halo: Starside Intercept

Post by Vigil on Mon Dec 06, 2010 9:35 am

Hmmm....what about Newguy?

Didn't he work on Halo: Out with a whimper?

I know that's relatively basic compared to this, but hey it's something.

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Re: Halo: Starside Intercept

Post by KristallNacht on Mon Dec 06, 2010 10:59 am

newguy is too busy being featured on the Bungie Homepage and shit like Late Night with Conan Obrian

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Re: Halo: Starside Intercept

Post by Nocbl2 on Tue Dec 07, 2010 2:20 am

Halo: Out with a Whimper actually was just a big hoax, if I remember...

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Re: Halo: Starside Intercept

Post by Gold Spartan on Tue Dec 07, 2010 12:09 pm

Nocbl2 wrote:Halo: Out with a Whimper actually was just a big hoax, if I remember...

oh no, it's a game.

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Re: Halo: Starside Intercept

Post by Ringleader on Sun Dec 12, 2010 6:36 pm

New update up.

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Re: Halo: Starside Intercept

Post by overlordjebus on Sun Dec 12, 2010 9:53 pm

Btw, Halo Encyclopaedia doesn't say anything about the keyships size, but the pictures it uses are the one of it in High Charity.

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Re: Halo: Starside Intercept

Post by Zaki90 on Tue Dec 14, 2010 3:09 am

KristalNacht too?

Maybe I should tag along...

Although the only 3d modeling I've ever done is in the Source Engine. And I've never even heard of Homeworld until now...

If this goes somewhere, I might just buy the game just for this mod.

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Re: Halo: Starside Intercept

Post by Ringleader on Sat Dec 25, 2010 6:45 pm


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Re: Halo: Starside Intercept

Post by Ringleader on Mon Jan 10, 2011 2:25 am

Hope you all enjoyed the holidays, especially your New Years festivities! To welcome in the new year, we've prepared some eye candy for your viewing pleasure.


Star Factory

Ringleader has been hard at work getting the shipyard prettied up and in game for all of you. There have been many long hours spent between RL and our coder, Rapid 107, working on the docking paths and scripting nuances involved. Without further adieu, Tosche Station:


Details on the top surfaces


Intricate Normal Maps give the flat sides some serious depth



Tosche Station: Repair and Refit Complex


Alpha and Omega

Today marks a major phase shift in the HSI development: Alpha Testing! Ringleader has been working extra hard to get a playable build ready for you guys, and it's done! You guys may hate me for this, but I was able to talk him into a closed Alpha instead of a public beta for this New Years gift, but it's all to ensure that when the public gets the working Beta, any and all hiccups will have already been addressed. Now, you may be wondering who is getting access to this closed Alpha. Ringleader has chosen a small group of individuals from the Homeworld modding community, and I have chosen a handful of this mods Followers. If all goes well, you'll have your own copy sooner than you know!

Tiberian Junker:

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Re: Halo: Starside Intercept

Post by Dud Doodoo on Mon Jan 10, 2011 3:46 am

Lol, I remember way back when you drew that Razz

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Re: Halo: Starside Intercept

Post by GreyApothecary on Mon Jan 10, 2011 7:49 am

why don't i remember that picture 0.o

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