Wakfu: A Sequel to Dofus

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Wakfu: A Sequel to Dofus

Post by linzi597 on Thu Apr 19, 2012 8:32 am

Game title: Wakfu
Genre: 3D, P2P, Fantasy, MMORPG
Category: Strategy
Developer: Ankama Studios
Publisher: Square Enix NA, Ankama Games EU
Release: 2012-02-29
Platform: Linux, Mac OS X, Windows
Official Site:http://www.wakfu.com

Game Intro:
Wakfu is a tactical strategy fantasy MMORPG, which is the sequel to the game Dofus set 1000 years in the future. With 14 distinct, completely customizable character classes to select from and a variety of missions and turn-based combat to engage in, it will transport you to a magical universe called Twelve full of sparkling humor.

Gameplay:
Fight alongside friends, conquer various territories, control your nation’s ecosystem, and establish a flourishing society. The player objective in this game is not just to simply grind to the highest level. Instead it is to join a player run nation, and help it build its territory, expand, and make it prosper, while dealing with other nations. The game’s main quest is Mount Zinit, at the top of which a great beast Ogrest dewells causing chaos and disrupting the ecosystem. By incapacitating this weeping ogre, the World of the Twelve can be rebuilt. Solo or in groups, players will find quests, monsters, bosses, and unique areas – all filled with danger and adventure through the storyline.

Gameplay Video:
http://www.youtube.com/watch?v=8yzsC277i-o

Features:
1. A staggering amount of classes. The game gives players 14 highly original classes with 25 spells each, various occupations, and deep character progression. Each class has its unique abilities to deal with monsters or players in PVP. Whether you become a time-controlling Xelor, a brave Iop, a healing Eniripsa or a sneaky Sram, you’ll discover a heap of new character classes.
2. Turn-based Tactical RPG Combat System. It will bring a new dimension to your sense of strategy, combining turn-based tactics and dynamic action in each battle. You will have a set amount of "skill points" to use and movement points which you use to get closer to the enemy. You can move and act multiple times in one turn to defeat them.
3. Evolving Ecosystem. Through the addition or removal of plants and animals, Players can destroy or repair the ecosystem around them, not only for themselves, but for other players. Players should carefully choose when to protect or exploit natural resources, because the plants and animals which have been removed might disappear forever.
4. A rich political system. Players can defend their nation against enemy attacks, conquer new territories, vote, elect government officials, and even run for Governor who is responsible for law and politics.
5. Not many NPCs. Unlike other MMOs having many NPCs that give quests and drive the games storyline, there is only a main NPC in every map that you go to and talk with to learn certain skills. It makes this game a completely player run experience.

Graphics & Sound:
While the graphic may not be full of eye candy like some modern MMOs, it still looks great. Enemies and NPCs are either cute or just plain silly looking along with their odd personalities, which makes the most out of the game's strange humor. The sound effects are also silly and cute, which is well themed with the game. And with an asian tone, the soundtrack is beautiful.

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Re: Wakfu: A Sequel to Dofus

Post by laxspartan007 on Thu Apr 19, 2012 12:13 pm

again comes the debate of ad-bot or not
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Re: Wakfu: A Sequel to Dofus

Post by RX on Thu Apr 19, 2012 12:18 pm

What was the number of the tits or gtfo rule again? Anywho, I've heard of this name/game and that slightly worries me. Also: Seath is gonna go apeshit over this cuz it looks furry-ish
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Re: Wakfu: A Sequel to Dofus

Post by Tylertlat on Thu Apr 19, 2012 12:35 pm

tl;dr, but why do I keep seeing stuff about wakfu today?
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Re: Wakfu: A Sequel to Dofus

Post by Kasrkin Seath on Thu Apr 19, 2012 12:39 pm

RX wrote:What was the number of the tits or gtfo rule again? Anywho, I've heard of this name/game and that slightly worries me. Also: Seath is gonna go apeshit over this cuz it looks furry-ish
Fuck that shit.

I'm wondering when this person will start posting threads in the correct sections...

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Re: Wakfu: A Sequel to Dofus

Post by Lord Pheonix on Thu Apr 19, 2012 1:11 pm

Kasrkin Seath wrote:
RX wrote:What was the number of the tits or gtfo rule again? Anywho, I've heard of this name/game and that slightly worries me. Also: Seath is gonna go apeshit over this cuz it looks furry-ish
Fuck that shit.

I'm wondering when this person(?) will start posting threads in the correct sections...

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Re: Wakfu: A Sequel to Dofus

Post by RX on Thu Apr 19, 2012 4:32 pm

Lord Pheonix wrote:
Kasrkin Seath wrote:
RX wrote:What was the number of the tits or gtfo rule again? Anywho, I've heard of this name/game and that slightly worries me. Also: Seath is gonna go apeshit over this cuz it looks furry-ish
Fuck that shit.

I'm wondering when this person(?) will start posting threads in the correct sections...
Gentlemen, we have an AI amongst us.
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Re: Wakfu: A Sequel to Dofus

Post by CivBase on Thu Apr 19, 2012 5:35 pm

[/debate]

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