Quantum Conundrum

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Quantum Conundrum

Post by Gauz on Tue Jun 05, 2012 6:32 pm

What is really cool about this is that it is being designed by Kim Swift, lead designer on Portal. That... pretty much explains itself. Here's the video:

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Re: Quantum Conundrum

Post by Divine Virus on Wed Jun 06, 2012 12:18 am

I remember seeing this at PAX last year. Of course, it's got that Portal vibe which is great and the dimension mechanic is so simple yet so very effective.

Question: Full retail game? Or Download game? (aka xbla/psn?) Just curious.
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Re: Quantum Conundrum

Post by Gauz on Wed Jun 06, 2012 12:20 am

Wikipedia claims it'll be digital distribution, so downloadable.

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Re: Quantum Conundrum

Post by CivBase on Wed Jun 06, 2012 12:38 am

I just saw this on steam. Looks pretty cool. I just hope there are enough puzzles... the portal vibe is nice, but it also means that, since we've already played portal, puzzles with repeated tools are going to be instantly familiar and easy to solve.

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Re: Quantum Conundrum

Post by A_Bearded_Swede on Tue Jul 17, 2012 8:39 pm

I recently played the demo and overall it is very eh.

The controls were sloppy aswell.... whcih is a pretty big negative seeing how its a First Person Puzzler game...you kinda need good controls...

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Re: Quantum Conundrum

Post by Gauz on Tue Jul 17, 2012 10:18 pm

yeah I heard it sucked.
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Re: Quantum Conundrum

Post by dragoon9105 on Tue Jul 17, 2012 10:36 pm

My friend recently bought and played through it. From what he said, Really strong start for the Game, Especially if there's a sequel but later on the levels just become First Person Platforming with no real puzzle to them. This combined with some glitches means the game pretty much leaves a bad taste in your mouth for the end.


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