StarCraft Units to scale

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StarCraft Units to scale

Post by Rasq'uire'laskar on Sun Oct 28, 2012 1:00 pm

Ok, so it's missing the Raven and the Nydus Worm, which will get put in when the artist finishes them.

So, linky. Don't forget to zoom in.
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Re: StarCraft Units to scale

Post by Nocbl2 on Sun Oct 28, 2012 1:18 pm

Damn. That's pretty awesome.
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Re: StarCraft Units to scale

Post by Vigil on Tue Oct 30, 2012 9:49 am

Nocbl2 wrote:Damn. That's pretty awesome.

Indeed, from the usual perspective it's hard to really grasp how things are, like a Battlecruiser surrounded by Marines makes me think the scale is off.

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Re: StarCraft Units to scale

Post by Lord Pheonix on Tue Oct 30, 2012 11:18 am

The have said before that they changed the scale for gameplay purposes and so you can see some of the better details.


I think Supreme Commander 2's units are to scale possibly?

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Re: StarCraft Units to scale

Post by Vigil on Tue Oct 30, 2012 4:51 pm

Lord Pheonix wrote:The have said before that they changed the scale for gameplay purposes and so you can see some of the better details.


I think Supreme Commander 2's units are to scale possibly?

From what I briefly played in that game, I'd probably say that's accurate.

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Re: StarCraft Units to scale

Post by KristallNacht on Tue Oct 30, 2012 5:38 pm

Supreme Commander 1 was better and MORE to scale, but yes, the whole concept is that the world is huge, and armies are made of small things and big things.
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