Star Wars: The Old Republic

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Re: Star Wars: The Old Republic

Post by Toaster on Sat Jun 06, 2009 11:17 pm

I wish there could be some sort of Han Solo - type character... one that is not really aligned with either side, but Bioware said they planned to make every character have a clear distinction between good and evil.
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Re: Star Wars: The Old Republic

Post by Felix on Sat Jun 06, 2009 11:20 pm

ReconToaster wrote:I wish there could be some sort of Han Solo - type character... one that is not really aligned with either side, but Bioware said they planned to make every character have a clear distinction between good and evil.

You mean a smuggler?
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Re: Star Wars: The Old Republic

Post by kslidz on Sat Jun 06, 2009 11:33 pm

no smuggs are good
and so was Han Solo

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Re: Star Wars: The Old Republic

Post by Felix on Sat Jun 06, 2009 11:43 pm

kslidz wrote:no smuggs are good
and so was Han Solo

A smuggler is good nor evil. They go with who ever pays the most.

And I asked Recon if he meant "smuggler" as a Han Solo type charcter...
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Re: Star Wars: The Old Republic

Post by kslidz on Sun Jun 07, 2009 12:07 am

no smuggs are good in swtor
soory i should have specified
but when where smuggs on the bad side
in the movies
it was always BH=bad
smuggs=good
but IDK

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Re: Star Wars: The Old Republic

Post by Toaster on Sun Jun 07, 2009 12:12 am

Felix wrote:
kslidz wrote:no smuggs are good
and so was Han Solo

A smuggler is good nor evil. They go with who ever pays the most.

And I asked Recon if he meant "smuggler" as a Han Solo type charcter...

Not necessarily a smuggler, just someone who really doesn't give a crap about who wins, but just works to exploit the conflict.

Like, a bounty hunter capable of doing missions for both sides. Bioware said the bounty hunter is Evil no matter what in 'old republic.'
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Re: Star Wars: The Old Republic

Post by capn qwerty on Sun Jun 07, 2009 8:28 am

Lord Pheonix wrote:Is the new video cinematic in there?

The one that just came out?
No idea. Those are just the 5 I found on IGN.
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Re: Star Wars: The Old Republic

Post by Onyxknight on Sun Jun 07, 2009 8:40 am

on the videos capn posted the first one was epic with the clash of sith and jedi was FTW!!
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Re: Star Wars: The Old Republic

Post by Lord Pheonix on Sun Jun 07, 2009 10:29 am


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Re: Star Wars: The Old Republic

Post by capn qwerty on Sun Jun 07, 2009 10:43 am

Kind of short. But it did look cool.
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Re: Star Wars: The Old Republic

Post by Vigil on Sun Jun 07, 2009 11:16 am

ReconToaster wrote:
Felix wrote:
kslidz wrote:no smuggs are good
and so was Han Solo

A smuggler is good nor evil. They go with who ever pays the most.

And I asked Recon if he meant "smuggler" as a Han Solo type charcter...

Not necessarily a smuggler, just someone who really doesn't give a crap about who wins, but just works to exploit the conflict.

Like, a bounty hunter capable of doing missions for both sides. Bioware said the bounty hunter is Evil no matter what in 'old republic.'

Was Aton Rand basically that in KOTOR II?

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Re: Star Wars: The Old Republic

Post by dragoon9105 on Sun Jun 07, 2009 12:26 pm

How can bounty hunter be set as evil, Mira was good and she was a bounty hunter in kotor II

and no Aton rand was a retired sith assassin who "pretended" to be a smuggler
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Re: Star Wars: The Old Republic

Post by Toaster on Sun Jun 07, 2009 1:35 pm

dragoon9105 wrote:How can bounty hunter be set as evil, Mira was good and she was a bounty hunter in kotor II

and no Aton rand was a retired sith assassin who "pretended" to be a smuggler

It could change from now and when the game come out, but Bioware made it pretty clear that they want EVERYBODY to be distinctly good or evil. Otherwise it would just complicate things I guess.
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Re: Star Wars: The Old Republic

Post by Vigil on Sun Jun 07, 2009 3:49 pm

So no Jedi turning to the dark side, then later redeming themselves and becoming neutral then?

That's my favourite path.

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Re: Star Wars: The Old Republic

Post by kslidz on Mon Jun 08, 2009 11:03 am

ReconToaster wrote:
dragoon9105 wrote:How can bounty hunter be set as evil, Mira was good and she was a bounty hunter in kotor II

and no Aton rand was a retired sith assassin who "pretended" to be a smuggler

It could change from now and when the game come out, but Bioware made it pretty clear that they want EVERYBODY to be distinctly good or evil. Otherwise it would just complicate things I guess.

no just clear on which faction you work for

you can be an evil son of a bitch and still be a trooper

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Re: Star Wars: The Old Republic

Post by kslidz on Mon Jun 08, 2009 5:54 pm

everyone go to swtor.com and sign up

and LP make a guild in the guild hall area

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Re: Star Wars: The Old Republic

Post by Onyxknight on Mon Jun 08, 2009 5:55 pm

i wonder if theres still the ship based thing in this like galaxies so we can have a guild ship.
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Re: Star Wars: The Old Republic

Post by Lord Pheonix on Mon Jun 08, 2009 6:17 pm

is making a guild really needed at this point?


Im sure we can make one when the game comes out, unless there is some kind of bonuses if we do it early

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Re: Star Wars: The Old Republic

Post by kslidz on Mon Jun 08, 2009 6:19 pm

idk you cant even do it yet i was getting excited

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Re: Star Wars: The Old Republic

Post by Vigil on Mon Jun 08, 2009 6:34 pm

To be honest, I probably won't get his game, as I don't see the point of MMO's.

Now I do like the idea of a RPG on Xbox LIVE or Online.

Now I'll bet you're about to say 'they're the same thing.'

They are not.

RPG's have Closure. They have a story with a beginning, middle and a end. Sure a lot nowdays allow you to continue about the world and do quests and play at your leisure.

An MMO has no Beginning or end. There is no overhanging goal for you to work towards. I don't mind grinding levels in an RPG because even though its dull and monotonous, it's working FOR something.

MMO's continue on and on and on, the only goal you have is to keep grinding, and I don't find it at all enjoyable.

Now I've heard what Bioware had to say about this one, who they want to add a fourth pillar of story, but the idea is fundamentally flawed. Sure, they can add background and morality to your character, but will the central story ever conclude? Of course not.

Can you imagine how pissed off everyone would be if after 3-4 months all the deeds done by the Sith Empire caused the Republic to fall and the Sith would rule triumphant, ending the game?

I know I'm going to get a lot of hate from people who love MMO'S, and that's fine, I don't hate you for liking them. I just don't understand the appeal.

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Re: Star Wars: The Old Republic

Post by kslidz on Mon Jun 08, 2009 7:01 pm

Vigil wrote:To be honest, I probably won't get his game, as I don't see the point of MMO's.

Now I do like the idea of a RPG on Xbox LIVE or Online.

Now I'll bet you're about to say 'they're the same thing.'

They are not.

RPG's have Closure. They have a story with a beginning, middle and a end. Sure a lot nowdays allow you to continue about the world and do quests and play at your leisure.

An MMO has no Beginning or end. There is no overhanging goal for you to work towards. I don't mind grinding levels in an RPG because even though its dull and monotonous, it's working FOR something.

MMO's continue on and on and on, the only goal you have is to keep grinding, and I don't find it at all enjoyable.

Now I've heard what Bioware had to say about this one, who they want to add a fourth pillar of story, but the idea is fundamentally flawed. Sure, they can add background and morality to your character, but will the central story ever conclude? Of course not.

Can you imagine how pissed off everyone would be if after 3-4 months all the deeds done by the Sith Empire caused the Republic to fall and the Sith would rule triumphant, ending the game?

I know I'm going to get a lot of hate from people who love MMO'S, and that's fine, I don't hate you for liking them. I just don't understand the appeal.

WRONG
that is the whole point of this game

that is what bioware is bringing to the table for the first time

so suck it
and buy the game

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Re: Star Wars: The Old Republic

Post by Toaster on Mon Jun 08, 2009 8:18 pm

I don't like MMOs either.

Admittedly, EVE online is the only one that has ever actually interested me... and it interested the hell out of me... but it's just.... complicated.

This, however, is made by Bioware, and from that we know, without a doubt, that it will be VERY story focused. Story can very well work in an MMO as long as the developer continuously releases new content for it, which is quite normal in the MMO space.
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Re: Star Wars: The Old Republic

Post by Felix on Mon Jun 08, 2009 8:26 pm

I think we can put our faith in bioware that a great story is in place for this game.
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Re: Star Wars: The Old Republic

Post by Lord Pheonix on Mon Jun 08, 2009 8:27 pm

I like the aspect of being able to run a leading force in a game that isn't just inhabited by NPC's

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Re: Star Wars: The Old Republic

Post by dragoon9105 on Mon Jun 08, 2009 9:21 pm

The story can end, After the war both sides would still be devastated and thus the game continues as some resistance is mounted or your trying to finish off whats left of the opposing faction.
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Re: Star Wars: The Old Republic

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