COD:Modern Warfare 2

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Re: COD:Modern Warfare 2

Post by Gold Spartan on Fri Nov 20, 2009 4:55 am

TNine wrote:I wouldn't know much about the PC verson.

The 360 version was pain-free though Wink

360 version was incredible. I especially liked how local multiplayer now gets to make it's own classes and level up so playing it without LIVe now has purpose. Razz

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Re: COD:Modern Warfare 2

Post by Gauz on Sun Dec 27, 2009 9:32 pm

Vigil, you remember how you said there was no reason for Shepard to betray you?

Most of the story is explained here.

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Re: COD:Modern Warfare 2

Post by Mij Gilamar on Tue Mar 02, 2010 11:23 pm


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Re: COD:Modern Warfare 2

Post by TNine on Wed Mar 03, 2010 3:11 am

Being a hardcore gamer, MW2 was meh at best. It's campaign was memorable but has little replay value cause it's so linear, and the MP is great fun for a while but has no depth, a total lack of incentive to use anything but the SCAR/ACR/Famas, unless you want to do the super knifing thing that is totally amplified by lag or, occasionally, use the UMP/Aug, which are basically ARs anyway. The class thing is fun for a while, but in the end it all comes off as poorly balanced and not neccasarily very fun. In higher level play the game falls apart at its seams, especially in team deathmatch where it is get one kill then camp. It's really only fun with all randoms.

MW2 is popular for two reasons: serving casual players and hype. If you have played video games seriously for more than five minutes, i wouldn't recommend it, CoD4 is so much better.

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Re: COD:Modern Warfare 2

Post by BBJynne on Wed Mar 03, 2010 6:34 am

TNine wrote:Being a hardcore gamer, MW2 was meh at best. It's campaign was memorable but has little replay value cause it's so linear, and the MP is great fun for a while but has no depth, a total lack of incentive to use anything but the SCAR/ACR/Famas, unless you want to do the super knifing thing that is totally amplified by lag or, occasionally, use the UMP/Aug, which are basically ARs anyway. The class thing is fun for a while, but in the end it all comes off as poorly balanced and not neccasarily very fun. In higher level play the game falls apart at its seams, especially in team deathmatch where it is get one kill then camp. It's really only fun with all randoms.

MW2 is popular for two reasons: serving casual players and hype. If you have played video games seriously for more than five minutes, i wouldn't recommend it, CoD4 is so much better.


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Re: COD:Modern Warfare 2

Post by Vigil on Thu Mar 04, 2010 2:40 pm

TNine wrote:Being a hardcore gamer, MW2 was meh at best. It's campaign was memorable but has little replay value cause it's so linear, and the MP is great fun for a while but has no depth, a total lack of incentive to use anything but the SCAR/ACR/Famas, unless you want to do the super knifing thing that is totally amplified by lag or, occasionally, use the UMP/Aug, which are basically ARs anyway. The class thing is fun for a while, but in the end it all comes off as poorly balanced and not neccasarily very fun. In higher level play the game falls apart at its seams, especially in team deathmatch where it is get one kill then camp. It's really only fun with all randoms.

MW2 is popular for two reasons: serving casual players and hype. If you have played video games seriously for more than five minutes, i wouldn't recommend it, CoD4 is so much better.


As much as it pains me to say this, COD4 was much better on the mutliplayer side. Since I finished the campaign on my first playthrough on Veteran, I haven't gone back to play through it again, as it was no point to. Mutliplayer is just the same few loadouts, and it that style of gameplay pisses me off to the extent that I can only tolerate about 1-2 hours of it per day. What really annoyed me the most was the awful spawning system which puts you next to a teamate, which is good if you want to get back into the action quickly, but on smaller maps, if your team gets hemmed in open spot with mutliple enemy air killstreaks up, you might as well turn off the console and do something else, as it's virtually impossible to fight out of that. (Mainly because people are retards and never shoot down aircraft, and l;eave me to do it, as I'm the only person on my team who had the good sense to spawn with stingers.)

I'm going to love it when all the fanboys rage in Novemeber about the next Call of Duty by Treyarch, as they'll say it isn't as good as MW2, even if it is a carbon copy of it, in Vietnam (If the rumours are true.) I won't know as I'm not buying it. As much as I have bashed on COD4, it was still pretty good, and that's impressive for a game that came out the same year as Bioshock and Mass Effect. The Multiplayer just pissed me off. World at war was terrible. Modern Warfare 2 was their last chance to win me back, and they throw the gaming version of a Micheal Bay film at me, so fuck you guys, I'm leaving before I really get mad.

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Re: COD:Modern Warfare 2

Post by Angatar on Tue May 18, 2010 10:31 am

Resurgance Map Pack

"Carnival," a large abandoned theme park that offers lots of unique vantage points that work well for all game modes. The once vibrant rides now sit idle and neglected as perfect cover points in one of the most original multiplayer locations for Modern Warfare 2.

"Fuel," a massive oil refinery with extremely long sightlines great for medium- to long-range firefights. The spacious surroundings offer a great sniper advantage; offices, warehouses, and buildings house objectives and provide opportunity for close-range firefights.

"Trailer Park," a medium-sized mobile estate with a maze of tight flank routes and lots of cover. Junk covered yards, deserted trailers, and debris-riddled surroundings offer intense firefights with a wide variety of vantage points and routes available.

"Strike," a large urban desert town, excellent for medium-to-large team games. The large monument, connecting streets, and surrounding buildings offer great firefights in Team Deathmatch, and great vantage points for objective team games.

"Vacant," a deserted Russian office complex offering a great mixture of interior and exterior combat. Long hallways with minimal cover points offer a fast escape route for potential runners, but high accuracy and fast aiming is required when advancing through this large complex.

http://www.infinityward.com/games.php?id=3#/screenshots?id=42

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Re: COD:Modern Warfare 2

Post by Nocbl2 on Tue May 18, 2010 3:16 pm

Ima go buy 1600 MS points after shipping my Xbox to MS. (Gonna buy yon map packs)

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Re: COD:Modern Warfare 2

Post by Vigil on Tue May 18, 2010 4:27 pm

Because you're that much of a sap to pay another $15 for 5 maps.

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